While mermaids are forbidden to interact with humans, Ariel must follow her heart. The youngest of King Triton’s daughters, and the most defiant, Ariel longs to find out more about the world beyond the sea, and while visiting the surface, falls for the dashing Prince Eric. The Little Mermaid is the beloved story of Ariel, a beautiful and spirited young mermaid with a thirst for adventure. The film stars Halle Bailey as Ariel, Daveed Diggs as the voice of Sebastian, Jacob Tremblay as the voice of Flounder, Awkwafina as the voice of Scuttle, Jonah Hauer-King as Prince Eric, Art Malik as Sir Grimsby, Noma Dumezweni as Queen Selina, Javier Bardem as King Triton, and Melissa McCarthy as Ursula. Dodging fireballs and waves of lava in order to find an opening to call down a bolt of lightning, or annihilating an enemy with a nuke launcher from on-high is a lot more interesting than the unremarkable cover-based, bullet-hose shooting that constitutes the majority of what we’ve seen of The Division 2's combat.Ĭheck out the teaser trailer for The Little Mermaid, the upcoming live-action reimagining of the animated musical classic. And, crucially, the combat leaves a lot of room for unique mechanical variance both in terms of enemy encounters and interesting loot modifiers. Its deft ariel maneuvering transitions seamlessly into punchy third-person shooting, accented by a suite of (mostly) fun-to-use abilities that can combine into impactful combos. In spite of a few imprecise telegraphs and bugs, Anthem’s combat is excellent. If all of these opportunities are further accented by an interesting loot chase, The Division 2 may just be the first shared-world shooter to launch with a halfway decent endgame.Īll of that being said, it could still be an uphill battle for Tom Clancy’s finest. The aforementioned activities are what unlocks at endgame, but the assumption here is that you’ll still be able to run scaled-up versions of older missions and open world activities as well. Shortly after launch, Massive will be laying it on thick with 8-player raids that feature “mechanically bespoke” (a fancy way of saying each one will feature a unique gameplay twist) encounters offering unique loot. Expected endgame activities available at launch are exclusive missions, a choice between three class specializations, a new enemy faction called the Black Tusks, and the occupied Dark Zone where anything goes. This is where The Division 2 can really shine. Though BioWare has recently announced that they will be revising this system in an upcoming patch. As a result, Anthem's power progression stagnantes for a large portion of the initial leveling experience. The common, uncommon, rare, and even epic loot drops that you get before reaching the endgame are effectively interchangeable in terms of function: a sniper rifle with four random, ultimately irrelevant modifiers is no better than a sniper rifle with only one. To that end, there are a few ways that The Division 2 can deliver in places where Anthem left me wanting.Īnthem’s hand-crafted effects on masterwork and legendary gear are exactly what I want from my shared-world shooter loot, but this unique gear doesn’t show up until almost max level. Nothing is certain until The Division 2 launches on the March 15th, but statements like the one above make me hopeful that I’ll be picking up what the sequel is putting down. We went in with an endgame-first attitude.” So we went into the Division 2 not with a multiplayer-first attitude, because that’s a given. “And we know that endgame is where the core, the meat of the experience lies. “The amazing thing about working on the live game for The Division is that we have two years of learnings, of how people enjoy playing the game, what people enjoy the most about it,” said Julian Gerighty, Creative Director at Massive Entertainment.
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